You may be a monster up close, but sometimes it takes a while to get there. Guns are your bane, archers are a pain and "Hey! Somebody's throwin' stuff!" You take a −2 to ranged combat of any kind, including Attack Rolls for ranged attacks and Evasion Rolls against ranged attacks (which includes many damage-dealing magic spells). You may take this Fault more than once. The effects are cumulative.