Size

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A creature's size represents its mass and how much space it occupies. The following table lists the size modifiers, as well as some typical weights (in pounds), and typical heights (in feet). Size is more about a creature's mass than its dimensions, therefore there are examples which may fall outside these ranges.

Size1 MUS2 HP Typical Weight Typical Height Example
−6 −30 1 0–0.5 0–0.25 Toad, mouse
−5 −25 3 0.5–2 0.25–0.5 Bat, gray squirrel
−4 −20 5 2–10 0.5–1 Human infant, brown rat, cottontail rabbit
−3 −15 10 10–25 1–1.75 Human toddler, falcon, house cat
−2 −10 20 25–50 1.75–3 Lynx, beaver, border collie
−1 −5 25 50–100 3–5 Firna, grey wolf, cheetah
0 0 30 100–250 5–7 Human adult, mastiff, wild boar
1 5 35 250–500 7–9 Kulgeri, Gorilla, black bear, bull shark
2 10 40 500–1,000 9–11 Grizzly, tiger, bottlenose dolphin, alligator
3 15 55 1,000–2,500 11–13 Horse, bison, tiger shark
4 20 75 2,500–5,000 13–16 Hippopotamus, white rhino, great white shark
5 25 100 5,000–10,000 16–20 Juren, elephant, stegosaurus, colossal squid
6 30 200 10,000–25,000 20–25 Tyrannosaurus rex, triceratops, orca
7 35 350 25,000–50,000 25–30 Apatosaurus louisae
8 40 675 50,000–100,000 30–40 Sperm whale, humpback whale
9 45 1250 100,000–250,000 40–60 Argentinosaurus, fin whale
10 50 2500 250,000–500,000 60–90 Amphicoelias fragillimus, blue whale
11 55 5000 500,000–1,000,000 90–150 Rampaging radioactive reptilian monsters
  1. The Size gets subtracted from Attack Rolls and Evasion Rolls. Therefore, a positive number is a penalty and a negative number is a bonus. When creatures of different sizes engage in combat, the smaller one is harder to hit and inversely, the larger one is a bigger target.
  2. The Muscle bonus is added to Might and Grip when opposing a creature of a different size. In feats of strength, larger creatures are many times stronger than smaller ones.