Difference between revisions of "Charm"
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− | <noinclude>[[Image:AttributePersonality.svg|right|200px]]</noinclude> | + | <noinclude>[[Image:AttributePersonality.svg|right|200px]]</noinclude> |
+ | {{cquote|With a gentle shake of his spice mill, Tolgo's preparations were complete. He carried the aromatic bisque to the dining table where the ambassador had been waiting in candlelight. Tolgo ladled a serving into the porcelain bowl before his rosy-cheeked guest. She smiled intimately at him. The quickest way to the heart is through the stomach, which meant those state secrets were as good as his.}} | ||
− | Charm helps with getting to | + | Charm is the measure of a character's likeability. |
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+ | If you're benevolent and charming, you can carouse with the best of them and make good first impressions. If you're nefarious and charming, you can bribe the pants off a politician and make people offers they can't refuse. | ||
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+ | Charm helps with getting others to follow your lead, seducing the king's daughter, and herding cats. | ||
A character with a poor Charm score is a real drag: unlikable, bashful, boring, or annoying. Characters with a good Charm score are the life of the party: amicable, sociable, and guiding. | A character with a poor Charm score is a real drag: unlikable, bashful, boring, or annoying. Characters with a good Charm score are the life of the party: amicable, sociable, and guiding. | ||
− | Those with great charm: sterling conversationalists, | + | Those with great charm: sterling conversationalists, courtesans, animal trainers, and Hathor. |
[[Category:Attributes]] | [[Category:Attributes]] |
Latest revision as of 17:30, 1 October 2018
“ | With a gentle shake of his spice mill, Tolgo's preparations were complete. He carried the aromatic bisque to the dining table where the ambassador had been waiting in candlelight. Tolgo ladled a serving into the porcelain bowl before his rosy-cheeked guest. She smiled intimately at him. The quickest way to the heart is through the stomach, which meant those state secrets were as good as his. | ” |
Charm is the measure of a character's likeability.
If you're benevolent and charming, you can carouse with the best of them and make good first impressions. If you're nefarious and charming, you can bribe the pants off a politician and make people offers they can't refuse.
Charm helps with getting others to follow your lead, seducing the king's daughter, and herding cats.
A character with a poor Charm score is a real drag: unlikable, bashful, boring, or annoying. Characters with a good Charm score are the life of the party: amicable, sociable, and guiding.
Those with great charm: sterling conversationalists, courtesans, animal trainers, and Hathor.