Difference between revisions of "Juggernaut"

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{{spell
 
{{spell
 +
|school=metal
 
|xp=2
 
|xp=2
 
|target=Self
 
|target=Self
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|level5=Adamantite. +10 Armor  
 
|level5=Adamantite. +10 Armor  
 
}}
 
}}
[[Category:Spells]]
 
[[Category:Metal Spells]]
 

Revision as of 20:02, 18 February 2008

This spell has a unknown essence
This is a metal spell
Rarity 2
AP 4
Target Self
Distance N/A
Lasts 2 rounds per school rank

The mage temporarily turns his/her skin into a metallic, flexible carapace which deflects blows and absorbs impact, but is vulnerable to electricity. Still, the ratio of lightning wielding mages to sword swinging psychopaths is pretty low. Electrical damage like that from Call Lightning will cause double damage.

Intensity Effects

  1. Brass. +2 Armor
  2. Iron. +4 Armor, -2 Agility
  3. Steel. +6 Armor, -2 Agility
  4. Titanium. +8 Armor
  5. Adamantite. +10 Armor