Difference between revisions of "Age"
From NsdWiki
m (Deprecated saves) |
m (spell level→intensity) |
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Line 1: | Line 1: | ||
+ | {{overhaul}} | ||
{{spell | {{spell | ||
|school=ruin | |school=ruin | ||
Line 6: | Line 7: | ||
|ability=[[Persuasion|PSN]] | |ability=[[Persuasion|PSN]] | ||
|save=[[Resilience]] | |save=[[Resilience]] | ||
− | |description=The mage reaches into the sands of time and squeezes the glass. One target suffers the effects of aging very quickly, without gaining the inherent experiences of actually spending that year. The number of years immediately aged depends on the | + | |description=The mage reaches into the sands of time and squeezes the glass. One target suffers the effects of aging very quickly, without gaining the inherent experiences of actually spending that year. The number of years immediately aged depends on the Intensity. |
|level1=1 year | |level1=1 year | ||
|level2=5 years | |level2=5 years |
Revision as of 16:35, 15 June 2011
This rule just plain sucks. It needs a complete overhaul in order to be useful. We don't want to deprecate it, so get cracking on a revision, slacker! |
Rarity | 2 |
---|---|
AP | 4 |
Target | Creature |
Distance | Near |
Lasts | N/A |
Save | Resilience |
The mage reaches into the sands of time and squeezes the glass. One target suffers the effects of aging very quickly, without gaining the inherent experiences of actually spending that year. The number of years immediately aged depends on the Intensity.
Intensity Effects
- 1 year
- 5 years
- 10 years
- 25 years
- 50 years (not to 50!)