Difference between revisions of "Fireball"

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(New page: {{spell |xp= 1 |distance=Far |target=Creature/Area (See Description) |time=N/A |ability=AGI |save= Spell Defense |description=The mage chooses a point in space from which a searing blast o...)
 
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|target=Creature/Area (See Description)
 
|target=Creature/Area (See Description)
 
|time=N/A
 
|time=N/A
|ability=AGI
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|ability=[[Agility|AGI]]
|save= Spell Defense
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|save= [[Spell Defense]]
 
|description=The mage chooses a point in space from which a searing blast of flame erupts in all directions.  Any creature within this area must make a Spell Defense roll.  The area covered by the spell is 10 feet in radius per level.  Objects take damage where applicable.  The fire is hot enough to affect metals with low melting temperatures.  Flammable materials in the area catch fire and burn.  Anything on fire takes 7 damage each round.
 
|description=The mage chooses a point in space from which a searing blast of flame erupts in all directions.  Any creature within this area must make a Spell Defense roll.  The area covered by the spell is 10 feet in radius per level.  Objects take damage where applicable.  The fire is hot enough to affect metals with low melting temperatures.  Flammable materials in the area catch fire and burn.  Anything on fire takes 7 damage each round.
 
|level1=+10 Spell Attack (Fire)
 
|level1=+10 Spell Attack (Fire)
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|level5=+50 Spell Attack (Fire)
 
|level5=+50 Spell Attack (Fire)
 
}}
 
}}
[[Category:Spells]]
 
 
[[Category:Fire Spells]]
 
[[Category:Fire Spells]]

Revision as of 18:20, 5 September 2007

This spell has a unknown essence
Rarity 1
AP 4
Target Creature/Area (See Description)
Distance Far
Lasts N/A
SaveSpell Defense

The mage chooses a point in space from which a searing blast of flame erupts in all directions. Any creature within this area must make a Spell Defense roll. The area covered by the spell is 10 feet in radius per level. Objects take damage where applicable. The fire is hot enough to affect metals with low melting temperatures. Flammable materials in the area catch fire and burn. Anything on fire takes 7 damage each round.

Intensity Effects

  1. +10 Spell Attack (Fire)
  2. +20 Spell Attack (Fire)
  3. +30 Spell Attack (Fire)
  4. +40 Spell Attack (Fire)
  5. +50 Spell Attack (Fire)