Difference between revisions of "Revive"
From NsdWiki
m (not light) |
m (+essence) |
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{{sexy}} | {{sexy}} | ||
{{spell | {{spell | ||
+ | |essence=dynamic | ||
|school=status | |school=status | ||
|school2=verdance | |school2=verdance |
Revision as of 17:06, 28 June 2013
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 2 |
---|---|
AP | 4 |
Target | Creature |
Distance | Contact |
Lasts | N/A |
The mage is able to sober up someone who's punch-drunk. For each level of Intensity, the mage can move a person one step up the Knockout Track. This can be used for both mundane and magical effects.
Intensity Effects
- Moves a creature one step up the Knockout Track.
- Moves a creature two steps up the Knockout Track.
- Moves a creature three steps up the Knockout Track.
- Moves a creature four steps up the Knockout Track.
- Moves a creature five steps up the Knockout Track.