Difference between revisions of "Haste"
From NsdWiki
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m (essence/save) |
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{{sexy}} | {{sexy}} | ||
{{spell | {{spell | ||
− | |essence= | + | |essence=dynamic |
|school=verdance | |school=verdance | ||
|school2=status | |school2=status | ||
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|time=Two rounds per rank | |time=Two rounds per rank | ||
|counter=[[Slow]] | |counter=[[Slow]] | ||
− | |description=The mage lights a fire under somebody's rear. | + | |save=[[Mettle]] |
+ | |description=The mage lights a fire under somebody's rear and makes them a celerity celebrity. In all regards, the target speeds up: mentally and physically. To the target, the world seems to be slowed down. While Hastened, the target gains additional [[Action Points]] relative to the Intensity. | ||
|level1=+1 Action Point | |level1=+1 Action Point | ||
|level2=+2 Action Points | |level2=+2 Action Points |
Revision as of 21:31, 8 July 2013
This rule is pretty sexy and doesn't need any attention. Consider it good to go. |
Rarity | 2 |
---|---|
AP | 4 |
Target | Creature |
Distance | Medium |
Lasts | Two rounds per rank |
Save | Mettle |
Counter | Slow |
The mage lights a fire under somebody's rear and makes them a celerity celebrity. In all regards, the target speeds up: mentally and physically. To the target, the world seems to be slowed down. While Hastened, the target gains additional Action Points relative to the Intensity.
Intensity Effects
- +1 Action Point
- +2 Action Points
- +3 Action Points
- +4 Action Points
- +5 Action Points