Difference between revisions of "Seven Thunders"
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{{spell | {{spell | ||
− | |xp= 4 | + | |school=electricity |
+ | |xp=4 | ||
|distance=Far | |distance=Far | ||
|target=Area | |target=Area | ||
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|level5=+100 Spell Attack (Impact/Electricity) | |level5=+100 Spell Attack (Impact/Electricity) | ||
}} | }} | ||
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Revision as of 20:13, 18 February 2008
Rarity | 4 |
---|---|
AP | 6 |
Target | Area |
Distance | Far |
Lasts | N/A |
Save | Spell Defense |
The mage calls upon the spirit of electricity to manifest an immense lightning storm. Numerous arcs of lightning streak down from the sky (or ceiling). Everyone in the area suffers the effects of this spell, so the mage’s allies should really duck for cover. (The mage is advised to first cast Lightning Vigor). Some of the damage is impact, the rest electricity. The spell affects an area of 10 feet in radius per school rank.
Intensity Effects
- +20 Spell Attack (Impact/Electricity)
- +40 Spell Attack (Impact/Electricity)
- +60 Spell Attack (Impact/Electricity)
- +80 Spell Attack (Impact/Electricity)
- +100 Spell Attack (Impact/Electricity)