Difference between revisions of "Calm"
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{{Spell | {{Spell | ||
+ | |school=charm | ||
|xp=1 | |xp=1 | ||
|time=N/A | |time=N/A | ||
|distance=Near | |distance=Near | ||
|target=Creatures | |target=Creatures | ||
− | |ability=PSN | + | |ability=[[Persuasion|PSN]] |
− | |save=Mind Control | + | |save=[[Mind Control Save]] |
|description=This spell calms even the most irate of enemies and brings them to a rational state. In this state, they might be reasoned or negotiated with, befriended, or if you play your cards poorly, enraged once again. This spell will calm even a Berserker's rage, if successful. The effects are immediate and will not wear off. | |description=This spell calms even the most irate of enemies and brings them to a rational state. In this state, they might be reasoned or negotiated with, befriended, or if you play your cards poorly, enraged once again. This spell will calm even a Berserker's rage, if successful. The effects are immediate and will not wear off. | ||
|level1=One creature | |level1=One creature |
Revision as of 01:09, 19 February 2008
Rarity | 1 |
---|---|
AP | 4 |
Target | Creatures |
Distance | Near |
Lasts | N/A |
Save | Mind Control Save |
This spell calms even the most irate of enemies and brings them to a rational state. In this state, they might be reasoned or negotiated with, befriended, or if you play your cards poorly, enraged once again. This spell will calm even a Berserker's rage, if successful. The effects are immediate and will not wear off.
Intensity Effects
- One creature
- Two creatures
- Five creatures
- Ten creatures
- Fifty creatures