Difference between revisions of "Sleight of Hand"
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| Object is very small or otherwise easy to conceal (a marble, a dagger, four aces) | | Object is very small or otherwise easy to conceal (a marble, a dagger, four aces) | ||
− | | | + | | −5 |
|- | |- | ||
| Object is large, heavy, or otherwise very noticeable (a Dachshund, an axe, a sack of potatoes) | | Object is large, heavy, or otherwise very noticeable (a Dachshund, an axe, a sack of potatoes) | ||
− | | + | + | | +5 |
|} | |} | ||
{{section|Opposed Rolls|Sleight of Hand checks are opposed by a [[Spot]] check from a viewer.}} | {{section|Opposed Rolls|Sleight of Hand checks are opposed by a [[Spot]] check from a viewer.}} | ||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 19:26, 9 April 2010
Typically used with: Agility.
Sleight of Hand is a skill practiced by many con-men and thieves er — treasure hunters. This skill can be used to draw a small weapon unnoticed, snatch an item away from a table, pick someone's pocket, and other movements that require the hand to be faster than the eye.
Difficulty
Sleight of Hand checks shouldn't have a set DL; however, circumstantial bonuses or penalties apply.
Example | DL |
---|---|
Object is very small or otherwise easy to conceal (a marble, a dagger, four aces) | −5 |
Object is large, heavy, or otherwise very noticeable (a Dachshund, an axe, a sack of potatoes) | +5 |
Opposed Rolls
Sleight of Hand checks are opposed by a Spot check from a viewer.