Difference between revisions of "Advancement"

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Revision as of 13:12, 29 August 2018

As game time passes, you may feel the need to beef up your character. It also makes perfect sense in-game — a soldier would spend time working out to up his Muscle, a monk spends his life attempting to refine his Self-Control. As characters progress through the storyline, they gain experience, which is represented in the game as Expoints. Your character sheet has an entry for Expoints Earned and Expoints Spent.

Short for Experience Points, Expoints are a measure of how your character has evolved. What pitfalls have they overcome? What monsters have they slain? What villains have they defeated?

At the end of every game session, the GM should decide how many Expoints to award each player, with variance depending on how well each character did.