Difference between revisions of "Airwalk"

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|school2=portation
 
|school2=portation
 
|xp=2
 
|xp=2
|distance=N/A
 
 
|target=Self
 
|target=Self
|time=N/A
+
|description=The mage calls upon the elemental spirit of air to allow him passage between two points. The mage appears to completely burn to ashes, but reappears at the destination in a burst of flame. The mage is transported instantaneously, however, the distance the spell can cover is dependent on the spell level. At low levels, this spell is useful to move around battlefields, and at high levels for overland movement.
|ability=N/A
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|level1=50 feet
|save= N/A
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|level2=100 feet
|description=The mage and all equipment he/she is carrying appears to crumble, his/her remains then blown away on the wind. However, far away, the mage appears, reconstructed and whole.  This is Airwalking, and it is the preferred method of long distance travel among air mages.  The distance that can be traveled is dependent on the spell level.
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|level3=1 mile
|level1=Up to 100 yards
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|level4=100 miles
|level2=Up to a mile
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|level5=500 miles
|level3=Up to 10 miles
 
|level4=Up to 100 miles
 
|level5=Up to 1,000 miles
 
 
}}
 
}}
 
[[Category:Air Spells]]
 

Revision as of 00:59, 22 August 2010

This spell has a unknown essence
This is a air spell
This is a portation spell
Rarity 2
AP 4
Target Self
Distance N/A
Lasts N/A

The mage calls upon the elemental spirit of air to allow him passage between two points. The mage appears to completely burn to ashes, but reappears at the destination in a burst of flame. The mage is transported instantaneously, however, the distance the spell can cover is dependent on the spell level. At low levels, this spell is useful to move around battlefields, and at high levels for overland movement.

Intensity Effects

  1. 50 feet
  2. 100 feet
  3. 1 mile
  4. 100 miles
  5. 500 miles