Difference between revisions of "Ashes to Ashes"

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m (distance)
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|school=ruin
 
|school=ruin
 
|xp=5
 
|xp=5
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|distance=Near
 
|target=Creature
 
|target=Creature
 
|save=[[Resilience]]
 
|save=[[Resilience]]

Revision as of 11:55, 16 May 2012

Pylon.svg This rule simply needs tweaking. It may be almost perfect, or it may need a bit of work. It's half-way in between sexy and in need of overhaul. Leave any ideas on the Talk page, please!
This spell has a unknown essence
This is a ruin spell
Rarity 5
AP 4
Target Creature
Distance Near
Lasts N/A
SaveResilience

The mage fires a beam of extremely destructive force towards a target. The mage makes a Magic Attack Roll. If the target fails its Dodge Roll, the mage makes his Casting Roll, and the target makes its Resilience save. If failed, the target immediately begins to feel their very body harden and crumble away, leaving a pile of ash where the unfortunate creature stood.

Intensity Effects

  1. +1 bonus to the Casting Roll
  2. +2 bonus
  3. +3 bonus
  4. +4 bonus
  5. +5 bonus