Difference between revisions of "Aura of Decay"

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{{overhaul}}
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{{sexy}}
 
{{spell
 
{{spell
 
|school=ruin
 
|school=ruin
 
|xp=3
 
|xp=3
 
|target=Self
 
|target=Self
 +
|distance=Far
 
|time=2 rounds per school rank
 
|time=2 rounds per school rank
|ability=Endurance
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|save=[[Mettle]]
|save=Endurance
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|description=The mage summons a powerful field of entropic forces, wilting plant life, rusting metal, rotting wood, yellowing paper, and draining the energy of those close enough to be affected.  Any creatures in the area must save or begin to take damage.  The size of this field is dependent on the Intensity.
|description=The mage surrounds him/herself with a powerful field of entropic forces, wilting plant life, rusting metal, rotting wood, and draining the energy of those close enough to be affected.   
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|level1=5 ft radius
|level1=Animals avoid the caster, plant life wilts, Ruin spells receive a +5 bonus to cast.
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|level2=10 ft radius
|level2=Attempts to Disable and Intimidate receive a +5 bonus each.
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|level3=15 ft radius
|level3=The mage’s touch becomes corrosive. If the mage spends a round in contact with a wooden, glass, metal, or other sturdy object, the weapon loses all structural integrity.  The mage can affect 5 cubic feet per turn in this way.
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|level4=20 ft radius
|level4=The mage’s touch saps will and vitality: on a successful touch or H2H attack, the victim loses 5 points of Courage and Endurance for the duration of the spell and the mage gains 5 Health Points.
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|level5=25 ft radius
|level5=Ranged attacks fail automatically and any melee attacks that fail to hit the caster result in the weapon being destroyed (unless the weapon is magical.)
 
 
}}
 
}}

Revision as of 22:20, 14 July 2011

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a unknown essence
This is a ruin spell
Rarity 3
AP 4
Target Self
Distance Far
Lasts 2 rounds per school rank
SaveMettle

The mage summons a powerful field of entropic forces, wilting plant life, rusting metal, rotting wood, yellowing paper, and draining the energy of those close enough to be affected. Any creatures in the area must save or begin to take damage. The size of this field is dependent on the Intensity.

Intensity Effects

  1. 5 ft radius
  2. 10 ft radius
  3. 15 ft radius
  4. 20 ft radius
  5. 25 ft radius