Difference between revisions of "Binding"

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;'''Scavenger'''
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:Scavengers are the result of the Binding of a Sylph to a cadaver. The bones of the face distort and protrude into the shape of a beak, like that of a vulture. The fingers extend and appear like rotting, featherless wings. Scavengers perch from tree limbs, headstones, statues, and rooftops; any convenient surface except for the ground. They can also fly with expert maneuverability. Their elemental nature grants them the ability to summon thick, rolling fog, as well as assume a mist-like form.

Revision as of 20:10, 26 May 2018

Element Undead Construct
Fire Flame Wraith
Ice Wendigo Ice Golem
Earth Stone Golem
Air Scavenger Flying Carpet
Water Draug Steam Golem
Electricity Flesh Golem
Metal Iron Golem
Slime Crypt Weaver Toxic Golem
Dark Vampire
Light Guardian
Verdance Deathless Ent
Ruin Mummy Rust Golem
Scavenger
Scavengers are the result of the Binding of a Sylph to a cadaver. The bones of the face distort and protrude into the shape of a beak, like that of a vulture. The fingers extend and appear like rotting, featherless wings. Scavengers perch from tree limbs, headstones, statues, and rooftops; any convenient surface except for the ground. They can also fly with expert maneuverability. Their elemental nature grants them the ability to summon thick, rolling fog, as well as assume a mist-like form.