Difference between revisions of "Blood Corruption"

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m (Doublecompile moved page Poison to Blood Corruption)
 
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{{sexy}}
 
{{spell
 
{{spell
|xp=3  
+
|essence=stygian
|distance=Medium
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|school=slime
|target=Creature
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|school2=status
|time=Two rounds per school rank  
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|xp=3
|ability=[[Insight|INS]]
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|distance=Self
|save=[[Endurance|END]] + [[Vitality]]
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|target=Self
|description=The mage conjures a vile poison to manifest itself within the veins of his or her foe. The damage dealt every round by the poison is dependent on the spell level. Listed damage bypasses all Damage Resistance.  Poison is nullified by [[Cure]].
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|time=One minute per rank
|level1=Target loses 1 Health Point every round
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|description=The mage develops a terrible venom which can be delivered to foes. The type of poison inflicted is dependent on the Intensity (see the [[Book:Life and Death|Life and Death]] chapter for the effects of poisons). When casting the spell, the mage makes a single Casting Roll to determine the poison's DL. The mage is poisonous for as long as the spell lasts, and must make a hand-to-hand attack against any targets (the venom must be delivered by a bite, kiss, scratch, etc.) If the target succeeds at its first [[Vitality]] check, the poison is ineffective. If failed, the target takes appropriate damage, and each round thereafter for one round per spell rank, the victim must make the save or take damage.
|level2=Target loses 2 Health Points every round
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|level1=Level One poison
|level3=Target loses 4 Health Points every round
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|level2=Level Two poison
|level4=Target loses 7 Health Points every round
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|level3=Level Three poison
|level5=Target loses 11 Health Points every round
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|level4=Level Four poison
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|level5=Level Five poison
 
}}
 
}}
[[Category:Spells]]
 
[[Category:Slime Spells]]
 
[[Category:Status Spells]]
 

Latest revision as of 19:15, 5 December 2020

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a stygian essence
This is a slime spell
This is a status spell
Rarity 3
AP 4
Target Self
Distance Self
Lasts One minute per rank

The mage develops a terrible venom which can be delivered to foes. The type of poison inflicted is dependent on the Intensity (see the Life and Death chapter for the effects of poisons). When casting the spell, the mage makes a single Casting Roll to determine the poison's DL. The mage is poisonous for as long as the spell lasts, and must make a hand-to-hand attack against any targets (the venom must be delivered by a bite, kiss, scratch, etc.) If the target succeeds at its first Vitality check, the poison is ineffective. If failed, the target takes appropriate damage, and each round thereafter for one round per spell rank, the victim must make the save or take damage.

Intensity Effects

  1. Level One poison
  2. Level Two poison
  3. Level Three poison
  4. Level Four poison
  5. Level Five poison