Difference between revisions of "Blood Corruption"

From NsdWiki
Jump to: navigation, search
m
Line 4: Line 4:
 
|school=slime
 
|school=slime
 
|school2=status
 
|school2=status
|xp=4
+
|xp=3
 
|distance=Self
 
|distance=Self
 
|target=Self
 
|target=Self

Revision as of 00:17, 30 July 2013

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a mutative essence
This is a slime spell
This is a status spell
Rarity 3
AP 4
Target Self
Distance Self
Lasts One minute per rank

The mage develops a terrible venom which can be delivered to foes. The type of poison inflicted is dependent on the Intensity (see the Life and Death chapter for the effects of poisons). When casting the spell, the mage makes a single Casting Roll to determine the poison's DL. The mage is poisonous for as long as the spell lasts, and must make a hand-to-hand attack against any targets (the venom must be delivered by a bite, kiss, scratch, etc.) If the target succeeds at its first Vitality check, the poison is ineffective. If failed, the target takes appropriate damage, and each round thereafter for one round per spell rank, the victim must make the save or take damage.

Intensity Effects

  1. Level One poison
  2. Level Two poison
  3. Level Three poison
  4. Level Four poison
  5. Level Five poison