Blood Corruption

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This spell has a mutative essence
This is a slime spell
This is a status spell
Rarity 3
AP 4
Target Creature
Distance Contact
Lasts One round per spell rank
SaveVitality
CounterCure

The mage develops a terrible venom which can be delivered to foes. The type of poison inflicted is dependent on the Intensity (see the Life and Death chapter for the effects of poisons). The mage has the venom for a single attack, and must make a hand-to-hand attack against the target (the venom must be delivered by a bite, kiss, scratch, etc.) After a successful attack, the mage makes a Casting Roll. If the target succeeds at its first Vitality check, the spell ends. If failed, the target takes appropriate damage, and each round thereafter for as long as the spell is active must make the save or take damage.

Intensity Effects

  1. Level One poison
  2. Level Two poison
  3. Level Three poison
  4. Level Four poison
  5. Level Five poison