Difference between revisions of "Book:Spirit"

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==Spirit Users==
 
==Spirit Users==
The strong-willed can utilize the spirit power within to channel, infuse, divest, or block the spirit around themselves and in other creatures. These spirit wielders come from all walks of life and go by many titles. Among their ranks are found spiritual caretakers like shamans, priests, and monks. There are also those who serve as champions, such as paladins, samurai, or kensei. Further still, martial artists may serve no higher power, but harness their spirits to lethal effect.
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{{:Spirit_artist}}
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==In The Story==
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The Game Master holds the final say on the availability and use of spirit power in the game. One GM might tell a story in which all characters touch the forces of spirit, while another GM could assemble a world where spirit power is distant or nonexistent.
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Here are some possible beliefs about spirit power in a world where it is present:
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* Dualism. Good and evil are tangible forces in the universe and they manifest as positive and negative spirit power. One can serve either side or fight to maintain the balance.
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* Animism. All of nature has a spiritual essence. Every mountain, river, and living thing possesses an eternal spirit. Spirit artists interpret and influence the spirit in all things.

Revision as of 19:48, 14 March 2020

Life cannot exist without spirit. It is the breath inherent in all things. Spirit permeates and surrounds the world of Immortal Legacy and all who dwell there. Those who have opened their eyes to the world of the spirit recognize solitude as an illusion — all life is woven together by threads of fate into the fabric of reality. We are all cut from the same cloth as the mountains, trees, stones, beasts… even the Immortals themselves.

Spirit Users

Grasshopper, you have been touched by the Spirit Realm and gained access to the ambient energy circling throughout the cosmos. As a spirit artist, you harness the very life force inherent in all things to achieve stunning displays of supernatural ability. Be you the warrior monk, the holy sword, or the merciful healer, it begins by honing the spirit (see Chapter 16: Spirit).

Ranks

1. Spirit Initiate

Expoint Cost: 1 point

The first tier of spirit artists are young in their talent. Their connection to the Spirit Realm remains weak but stable as they train. This rank allows you to perform any spirit art you know at Concentration 1.

2. Spirit Pupil

Expoint Cost: 2 points

The second tier of spirit artists demonstrate clear potential. As they seek answers within themselves, they begin to understand the possibilities in manipulating the power of life itself. This rank allows you to perform any spirit art you know at Concentration 2.

3. Spirit Disciple

Expoint Cost: 4 points

The third tier of spirit artists are constantly aware of their place in the continuous ebb and flow of qi (or whatever they choose to call it). Years of discipline have strengthened their abilities. This rank allows you to perform any spirit art you know at Concentration 3.

4. Spirit Mentor

Expoint Cost: 7 points

The fourth tier of spirit artists are bound to the world beyond. Their staggering expertise in wielding spiritual forces enable them to instruct those willing to learn and to seek enlightenment from the powers that be. This rank allows you to perform any spirit art you know at Concentration 4.

5. Spirit Master

Expoint Cost: 11 points

The fifth tier of spirit artists achieve complete mastery over their relationship with the Spirit Realm. They are immensely scarce and can divert the river of fate with their overwhelming power. This rank allows you to perform any spirit art you know at Concentration 5.

In The Story

The Game Master holds the final say on the availability and use of spirit power in the game. One GM might tell a story in which all characters touch the forces of spirit, while another GM could assemble a world where spirit power is distant or nonexistent.

Here are some possible beliefs about spirit power in a world where it is present:

  • Dualism. Good and evil are tangible forces in the universe and they manifest as positive and negative spirit power. One can serve either side or fight to maintain the balance.
  • Animism. All of nature has a spiritual essence. Every mountain, river, and living thing possesses an eternal spirit. Spirit artists interpret and influence the spirit in all things.