Difference between revisions of "Cacophony"

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m (+elementize)
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|target=Area
 
|target=Area
 
|time=1 round per spell rank
 
|time=1 round per spell rank
|ability=[[Presence|PRS]]
+
|save=[[Sanity]]
|save=[[Mind Control]]
 
 
|description=The mage conjures a host of simultaneous sounds, that when mashed together form a cacophonous noise that shatters the concentration of a target, and startles them.  A target who fails the save takes the penalties listed below for the duration of the spell and 2 rounds afterwards. This spell effects an area of 20 feet in radius.
 
|description=The mage conjures a host of simultaneous sounds, that when mashed together form a cacophonous noise that shatters the concentration of a target, and startles them.  A target who fails the save takes the penalties listed below for the duration of the spell and 2 rounds afterwards. This spell effects an area of 20 feet in radius.
 
|level1= −2 to [[Focus]]. Deafened.
 
|level1= −2 to [[Focus]]. Deafened.

Revision as of 13:12, 15 January 2013

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
Elements.svg This spell needs to have an element given to it.
This spell has a unknown essence
This is a sound spell
Rarity 1
AP 4
Target Area
Distance Near
Lasts 1 round per spell rank
SaveSanity

The mage conjures a host of simultaneous sounds, that when mashed together form a cacophonous noise that shatters the concentration of a target, and startles them. A target who fails the save takes the penalties listed below for the duration of the spell and 2 rounds afterwards. This spell effects an area of 20 feet in radius.

Intensity Effects

  1. −2 to Focus. Deafened.
  2. −4 to Focus. Deafened.
  3. −6 to Focus. Deafened and stunned.
  4. −8 to Focus. Deafened and stunned.
  5. −10 to Focus. Deafened, stunned, and wide-eyed.