Difference between revisions of "Catch Missile"

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|xp=3
 
|xp=3
 
|description=Superseding the [[Missile Swat]] Trump, you can opt to actually grab projectiles out of the air instead of deflecting them out of the way.  With a successful parry using the Hand-to-Hand weapon skill, you hold the ranged weapon in your hand instead of knocking it aside.  Note that it is absolutely impossible to catch magic spells, and we're mad at you for even considering it.
 
|description=Superseding the [[Missile Swat]] Trump, you can opt to actually grab projectiles out of the air instead of deflecting them out of the way.  With a successful parry using the Hand-to-Hand weapon skill, you hold the ranged weapon in your hand instead of knocking it aside.  Note that it is absolutely impossible to catch magic spells, and we're mad at you for even considering it.
|incompatible=[[Coward]] and [[Clumsy]]
+
|incompatible=[[Coward]], [[Clumsy]], and [[Unarmed]].
|requires=[[Missile Swat]] and a minimum [[Agility]] of 8
+
|requires=[[Missile Swat]] and a minimum [[Agility]] of 8.
 
}}
 
}}

Revision as of 16:16, 14 March 2010

Ike.png

Combat Trump

Expoint Cost: 3

Superseding the Missile Swat Trump, you can opt to actually grab projectiles out of the air instead of deflecting them out of the way. With a successful parry using the Hand-to-Hand weapon skill, you hold the ranged weapon in your hand instead of knocking it aside. Note that it is absolutely impossible to catch magic spells, and we're mad at you for even considering it.

Incompatible with

Coward, Clumsy, and Unarmed.

Requires

Missile Swat and a minimum Agility of 8.