Difference between revisions of "Deafness/Muteness"

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m (+counter)
m (sexify)
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{{tweak}}
+
{{sexy}}
 
{{spell
 
{{spell
 
|school=sound
 
|school=sound
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|save=[[Vitality]]
 
|save=[[Vitality]]
 
|counter=[[Cure]]
 
|counter=[[Cure]]
|description=The mage chooses one of the ailments offered by this spell and forcibly applies it to a creature. Deaf creatures take a -2 to all rolls per direct  opponent in combat and have a 25% chance to fail spellcasting with aria (also, all listen checks are obviously failed).  Mute creatures cannot cast spells with aria, nor can they communicate audibly.
+
|description=The mage chooses one of the ailments offered by this spell and forcibly applies it to a creature. See the Life and Death chapter for information on these conditions.
|level1=One round per school rank
+
|level1=One round
|level2=One minute per school rank
+
|level2=Encounter
|level3=One hour per school rank
+
|level3=Day
|level4=One day per school rank
+
|level4=Week
 
|level5=Permanent
 
|level5=Permanent
 
}}
 
}}

Revision as of 21:46, 4 September 2011

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a unknown essence
This is a sound spell
Rarity 3
AP 4
Target Creature
Distance Near
Lasts Level dependent
SaveVitality
CounterCure

The mage chooses one of the ailments offered by this spell and forcibly applies it to a creature. See the Life and Death chapter for information on these conditions.

Intensity Effects

  1. One round
  2. Encounter
  3. Day
  4. Week
  5. Permanent