Difference between revisions of "Decontamination"

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{{sexy}}
 
{{sexy}}
 
{{spell No Levels
 
{{spell No Levels
|school=status
+
|essence=dynamic
|school2=light
+
|school=light
 +
|school2=status
 
|xp=2
 
|xp=2
 
|distance=Contact
 
|distance=Contact
|target=Creature  
+
|target=Creature
|description=The mage can undo physical enchantments, including those done by a [[Blindness/Deafness/Muteness]], [[Disease]], [[Poison]], or [[Sicken]] spell.  Additionally, this spell cast at Intensity 1 counters mundane poisons and venoms.
+
|description=The mage can resolve vile intrusions to the body. This spell can instantly alleviate any toxin, poison, venom, or disease, be it naturally-occurring or magical (e.g. [[Poison]], [[Disease]]).
|levels=The Cure spell must be cast at the same Intensity or higher as the Blind/Deaf/Mute, Poison, or Sicken spell to be countered.
+
 
 +
This spell ''cannot'' be used to [[counterspell|counter]] one being cast that introduces Poisons or Diseases.
 +
|levels=The Cure spell must be cast at the same or higher Level of the disease or poison that has been induced.
 
}}
 
}}

Revision as of 23:19, 29 July 2013

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a dynamic essence
This is a light spell
This is a status spell
Rarity 2
AP 4
Target Creature
Distance Contact
Lasts N/A

The mage can resolve vile intrusions to the body. This spell can instantly alleviate any toxin, poison, venom, or disease, be it naturally-occurring or magical (e.g. Poison, Disease).

This spell cannot be used to counter one being cast that introduces Poisons or Diseases.

Intensity Effects

The Cure spell must be cast at the same or higher Level of the disease or poison that has been induced.