Dig

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Revision as of 22:20, 26 July 2007 by Doublecompile (talk) (New page: {{spell |xp=1 |distance=Medium |target=Object (earth) |time=N/A |ability=N/A |save=N/A |description=The mage calls upon the spirit of earth to assist with landscaping. The Dig spell is ca...)
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This spell has a unknown essence
Rarity 1
AP 4
Target Object (earth)
Distance Medium
Lasts N/A
SaveN/A

The mage calls upon the spirit of earth to assist with landscaping. The Dig spell is capable of transposing great amounts of earth and dirt, which could be useful for burying, moat construction, or even razing. The mage must be within 10 feet of the earth he or she wants to move. For this reason, it is often difficult to upset the foundations of large buildings. The amount of earth moved is dependent on the spell level. The spell generally takes the level squared in rounds to complete (for example, level 2 would take 4 rounds; level 5 would take 25 rounds).

Intensity Effects

  1. Amass a mud pie (1 cu. ft.)
  2. Till a garden (10 cu. ft.)
  3. Who doesn't need a trench on the battlefield? (50 cu. ft.)
  4. Forget a trench, we need a series of interconnecting tunnels (100 cu. ft.)
  5. Where did this canyon come from? (500 cu. ft.)