Difference between revisions of "Disease"

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m (+essence)
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|essence=mutative
 
|essence=mutative
 
|school=dark
 
|school=dark
|xp=3
+
|xp=4
 
|target=Creature
 
|target=Creature
 
|distance=Contact
 
|distance=Contact
 
|save=[[Vitality]]
 
|save=[[Vitality]]
 
|counter=[[Cure]]
 
|counter=[[Cure]]
|description=The Dark Mage spreads a hideous disease to a target. The mage may pick any disease of the appropriate level to spread. For the duration of the disease, instead of making the saves against the disease's DL, the target saves against the mage's [[Casting Roll]].
+
|description=The dark mage readies a horrible disease to deliver by touch. The type of disease spread is dependent on the Intensity (see the [[Book:Life and Death|Life and Death]] chapter for information on diseases), and the mage may pick any disease of the appropriate level to spread. The mage has the disease for a single attack, and must make a hand-to-hand attack against the target (the infection must be delivered by a bite, kiss, scratch, etc.) After a successful attack, the mage makes a Casting Roll. If the target succeeds at its first Vitality check, the spell ends; failure results in immediate infection and those icky body aches.
 
|level1=Level One Disease
 
|level1=Level One Disease
 
|level2=Level Two Disease
 
|level2=Level Two Disease

Revision as of 22:47, 29 July 2013

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a mutative essence
This is a dark spell
Rarity 4
AP 4
Target Creature
Distance Contact
Lasts N/A
SaveVitality
CounterCure

The dark mage readies a horrible disease to deliver by touch. The type of disease spread is dependent on the Intensity (see the Life and Death chapter for information on diseases), and the mage may pick any disease of the appropriate level to spread. The mage has the disease for a single attack, and must make a hand-to-hand attack against the target (the infection must be delivered by a bite, kiss, scratch, etc.) After a successful attack, the mage makes a Casting Roll. If the target succeeds at its first Vitality check, the spell ends; failure results in immediate infection and those icky body aches.

Intensity Effects

  1. Level One Disease
  2. Level Two Disease
  3. Level Three Disease
  4. Level Four Disease
  5. Level Five Disease