Difference between revisions of "Diversion"

From NsdWiki
Jump to: navigation, search
m
m (+elementize)
Line 1: Line 1:
 
{{sexy}}
 
{{sexy}}
 +
{{elementize}}
 
{{spell
 
{{spell
 
|school=sound
 
|school=sound

Revision as of 22:11, 7 January 2013

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
Elements.svg This spell needs to have an element given to it.
This spell has a unknown essence
This is a sound spell
Rarity 1
AP 4
Target Area
Distance Medium
Lasts 2 rounds per school rank
SaveLucidity

A sound weaver is a mage who can create any sound and make it appear real to those who perceive it. Anything reasonable, from a snake hiss to a marching of soldiers, to a doctored speech from a noble, can be created with this spell. Intelligible speech can be made with this spell, but it cannot be interactive. The idea is that if a target believes a False Sound, they will be at a disadvantage to notice other things, taking a penalty to subsequent Perception checks. "Huh? What was that noise? Better go check it out."

Intensity Effects

  1. A quiet noise, like mice squeaking, or a whispered message. Targets take −2 to Perception checks.
  2. A moderate noise, like a voice talking, or a person walking down a hallway. Targets take −4 to Perception checks.
  3. A loud noise, like people singing, or a dog barking. Targets take −6 to Perception checks.
  4. A very loud noise, like a beast roar, or an army marching. Targets take −8 to Perception checks.
  5. A nearly deafening noise like a clap of lightning, or a dragon's roar. Targets take −10 to Perception checks.