Difference between revisions of "Elemental Strike"

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Revision as of 22:25, 19 January 2019

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a dynamic essence
This spell can be powered by any element
Rarity 3
AP 3
Target Creature/Object
Distance Far
Lasts N/A
SaveGuard Roll

The mage invokes a devastating assault against a single target, which bursts from the ground beneath it. The attack is comprised of pure energy and is basically intangible, but charged with the aspects of a specific element. The mage makes an Attack Roll using the Magic Weapon Skill. If the target fails its Dodge Roll, the mage makes a Casting Roll and the target makes its Guard Roll. The bonus this spell grants to the Spell Harm in the Casting Roll depends on the Intensity. The damage caused by this spell is considered half piercing damage (if a creature is immune to damage by that element, it's still subject to the other half).

A mage can cast this spell using any of the listed elements, but must buy Elemental Skill ranks in each. Every elemental school has a nickname for this spell.

This is a fire spell Flame Jet This is a ice spell Ice Glaive This is a earth spell Stalagmite
This is a air spell Air Scythe This is a slime spell Acid Lance This is a metal spell Iron Maiden
This is a electricity spell Thunder Javelin This is a water spell Geyser This is a verdance spell Forest Spear
This is a ruin spell Blight Arrow This is a light spell Sunbeam This is a dark spell Demon Horn

Intensity Effects

  1. +10 Spell Harm
  2. +20 Spell Harm
  3. +30 Spell Harm
  4. +40 Spell Harm
  5. +50 Spell Harm