Difference between revisions of "Exposure"

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(clarify Death Marks)
 
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The ''exposed'' condition (see below) causes Stamina Drain (DL 15; +1 every hour; lethal). Without the ability to regulate your body temperature, death comes quickly as hypothermia or heat stroke set in. Once you reach stage 5 on the Knockout Track, you fall comatose. If you remain unprotected from the extreme temperatures and you gain six Death Marks, you perish in the great outdoors.
 
The ''exposed'' condition (see below) causes Stamina Drain (DL 15; +1 every hour; lethal). Without the ability to regulate your body temperature, death comes quickly as hypothermia or heat stroke set in. Once you reach stage 5 on the Knockout Track, you fall comatose. If you remain unprotected from the extreme temperatures and you gain six Death Marks, you perish in the great outdoors.
  
If you seek shelter and heat up or cool down your body (as required), you lose the ''exposed'' condition, and you can begin to remove any Death Marks imposed by your experiments with temperature.
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If you seek shelter and heat up or cool down your body (as required), you lose the ''exposed'' condition and can remove a single Death Mark. If your experiments with temperature have imposed additional Death Marks, each can be released with one night of restful sleep.
 
<noinclude>[[Category:Stamina Drain]]</noinclude>
 
<noinclude>[[Category:Stamina Drain]]</noinclude>

Latest revision as of 18:11, 14 March 2022

The wilderness is a harsh mistress, and those who venture too far from civilization without sufficient protection from the elements assume the risk of dying before they reach their destination. Whether it's extreme heat or extreme cold, characters subject to the weather must fight lethal Stamina Drain.

The exposed condition (see below) causes Stamina Drain (DL 15; +1 every hour; lethal). Without the ability to regulate your body temperature, death comes quickly as hypothermia or heat stroke set in. Once you reach stage 5 on the Knockout Track, you fall comatose. If you remain unprotected from the extreme temperatures and you gain six Death Marks, you perish in the great outdoors.

If you seek shelter and heat up or cool down your body (as required), you lose the exposed condition and can remove a single Death Mark. If your experiments with temperature have imposed additional Death Marks, each can be released with one night of restful sleep.