Difference between revisions of "Heat/Cool Water"

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{{spell
 
{{spell
 +
|school=water
 
|level1=Mug of water begins to simmer/chill.  Perfect for tea.
 
|level1=Mug of water begins to simmer/chill.  Perfect for tea.
 
|level2=Large puddle begins to ice over/steam.  
 
|level2=Large puddle begins to ice over/steam.  
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|level5=Whole lake is instantly frozen or starts to boil and begins to spread cold to surrounding area.  20 hot/cold damage for anyone in full contact with the water/round.  Glass/brittle objects take 20 damage.  Spend a mana every turn thereafter to maintain effects.
 
|level5=Whole lake is instantly frozen or starts to boil and begins to spread cold to surrounding area.  20 hot/cold damage for anyone in full contact with the water/round.  Glass/brittle objects take 20 damage.  Spend a mana every turn thereafter to maintain effects.
 
}}
 
}}
[[Category:Spells]]
 
[[Category:Water Spells]]
 
 
[[Category:Needs Tweaking]]
 
[[Category:Needs Tweaking]]

Revision as of 00:49, 19 February 2008

This spell has a unknown essence
This is a water spell
Rarity 1
AP 4
Target N/A
Distance N/A
Lasts N/A

{{{description}}}

Intensity Effects

  1. Mug of water begins to simmer/chill. Perfect for tea.
  2. Large puddle begins to ice over/steam.
  3. Ten Gallons of water turns to ice/becomes hot enough to cause bad burns. 5 damage.
  4. Room full of water slowly begins to boil or goes polar cold. Rubber melts, glass shatters, dissolvable materials dissipate. 10 damage to targets and objects.
  5. Whole lake is instantly frozen or starts to boil and begins to spread cold to surrounding area. 20 hot/cold damage for anyone in full contact with the water/round. Glass/brittle objects take 20 damage. Spend a mana every turn thereafter to maintain effects.