Iceberg

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Revision as of 15:35, 20 May 2007 by Doublecompile (talk) (New page: {{spell |xp= 4 |distance=Far |target=Area |time=N/A |ap= 6 |ability=INT |save= Spell Defense (see description) |description=A powerful spell indeed, Iceberg does precisely what its name su...)
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This spell has a unknown essence
Rarity 4
AP 6
Target Area
Distance Far
Lasts N/A
SaveSpell Defense (see description)

A powerful spell indeed, Iceberg does precisely what its name suggests: drops an absurdly massive chunk of ice from the sky, encompassing nearly 60 cubic feet of ice and weighing in at almost 2 tons. When the Iceberg lands, it shatters into huge clumps of ice and snow. Any creature or object at the center of the impact (a 20 ft. radius from the center) is only entitled to an END + MDEF roll. The creature is also buried. Creatures and objects 40 ft from the center can make a full Spell Defense roll, but are still buried. Those between 40 and 60 feet from the center only take half damage, and are not subject to being buried.

Buried. Creatures who are buried must spend an entire round digging themselves out, but can only manage to do so with a successful MUS + Escape check against a DL of 20. For each round spent buried, a creature must make a stamina check against a DL of 15 or pass out. Creatures unconscious take 5 damage for each round buried.

Intensity Effects

  1. +20 Spell Attack (Crushing/Cold)
  2. +40 Spell Attack (Crushing/Cold)
  3. +60 Spell Attack (Crushing/Cold)
  4. +80 Spell Attack (Crushing/Cold)
  5. +100 Spell Attack (Crushing/Cold)