Difference between revisions of "Insanity"

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m (overhaul)
m (spell level→intensity)
Line 9: Line 9:
 
|ability=[[Persuasion|PSN]]
 
|ability=[[Persuasion|PSN]]
 
|save=[[Sanity]]
 
|save=[[Sanity]]
|description=The mage barrages an unwitting target’s mind with horrid visions, causing the victim to go temporarily insane.  The target is considered Confused and makes no sense in conversation.  The victim also takes a penalty equal to spell level on all actions as they struggle to make sense of hallucinations and reality.   
+
|description=The mage barrages an unwitting target's mind with horrid visions, causing the victim to go temporarily insane.  The target is considered Confused and makes no sense in conversation.  The victim also takes a penalty equal to Intensity on all actions as they struggle to make sense of hallucinations and reality.   
 
|level1= −1 to all rolls
 
|level1= −1 to all rolls
 
|level2= −2 to all rolls
 
|level2= −2 to all rolls

Revision as of 00:16, 15 June 2011

Police brutality.svg This rule just plain sucks. It needs a complete overhaul in order to be useful. We don't want to deprecate it, so get cracking on a revision, slacker!
This spell has a unknown essence
This is a charm spell
This is a dark spell
Rarity 2
AP 4
Target Creature
Distance Contact
Lasts 1 round per school rank
SaveSanity

The mage barrages an unwitting target's mind with horrid visions, causing the victim to go temporarily insane. The target is considered Confused and makes no sense in conversation. The victim also takes a penalty equal to Intensity on all actions as they struggle to make sense of hallucinations and reality.

Intensity Effects

  1. −1 to all rolls
  2. −2 to all rolls
  3. −3 to all rolls
  4. −4 to all rolls
  5. −5 to all rolls