Difference between revisions of "Lifesaver"

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|level5=+5 to MUS, END.  11 extra Max Health Points
 
|level5=+5 to MUS, END.  11 extra Max Health Points
 
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[[Category:Needs Overhaul]]

Revision as of 19:11, 27 March 2011

This spell has a unknown essence
This is a verdance spell
Rarity 3
AP 4
Target Self or Ally
Distance Near
Lasts One round per school rank
SaveN/A

The mage strengthens the life force in a creature or him/herself, boosting the creature's morale and physical stats. The spell level dictates the power granted.

Intensity Effects

  1. +1 to MUS, END. 1 extra Max Health Point
  2. +2 to MUS, END. 2 extra Max Health Points
  3. +3 to MUS, END. 4 extra Max Health Points
  4. +4 to MUS, END. 7 extra Max Health Points
  5. +5 to MUS, END. 11 extra Max Health Points