Difference between revisions of "Lore"

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Knowledge is power to those who know.  Those with ranks in a knowledge or lore are learned in the topic.  Those with the skill maxed out are an unquestionable authority on the topic.  The difference between the two is this: knowledges are the studies of something, where there are tangible measurements or facts involved; lores are experienced or passed-down
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Knowledge is power to those who know.  Those with ranks in a lore are learned in the topic.  Those with the skill maxed out are an unquestionable authority on the topic.  Here are a few examples:
information or how-tos.  Here are a few examples:
 
 
 
==Knowledges==
 
  
 
* Animals
 
* Animals
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* Chemistry
 
* Chemistry
 
* Cryptography  
 
* Cryptography  
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* Cultures
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* Faiths
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* Gambling
 
* Geography  
 
* Geography  
 
* History
 
* History
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* Locales
 
* Magic  
 
* Magic  
 
* Mathematics  
 
* Mathematics  
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* Meteorology
 
* Meteorology
 
* Military Tactics
 
* Military Tactics
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* Monsters
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* Mythology
 
* Physics  
 
* Physics  
 
*Psychology
 
*Psychology
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* Royalty
 
* Royalty
 
* Spirit Power  
 
* Spirit Power  
* Weapons & Armor
 
 
==Lores==
 
* Cultures
 
* Faiths
 
* Gambling
 
* Locales
 
* Monsters
 
* Mythology
 
 
* Trapmaking
 
* Trapmaking
 
* Undead  
 
* Undead  
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* Weapons & Armor
 
* Wilderness
 
* Wilderness
  
 
==Difficulty==
 
==Difficulty==
Knowledge or Lore attempts have no set difficulty.  The higher the DL, the more obscure or ancient the information is.   
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Lore attempts have no set difficulty.  The higher the DL, the more obscure or ancient the information is.   
  
 
{|
 
{|
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==Retry==
 
==Retry==
Knowledge/Lore attempts cannot be retried without spending a fate point.
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Lore attempts cannot be retried without spending a fate point.
  
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 20:26, 5 April 2009

Knowledge is power to those who know. Those with ranks in a lore are learned in the topic. Those with the skill maxed out are an unquestionable authority on the topic. Here are a few examples:

  • Animals
  • Architecture
  • Astronomy
  • Chemistry
  • Cryptography
  • Cultures
  • Faiths
  • Gambling
  • Geography
  • History
  • Locales
  • Magic
  • Mathematics
  • Medicine
  • Meteorology
  • Military Tactics
  • Monsters
  • Mythology
  • Physics
  • Psychology
  • Plants & Fungi
  • Politics
  • Royalty
  • Spirit Power
  • Trapmaking
  • Undead
  • Weapons & Armor
  • Wilderness

Difficulty

Lore attempts have no set difficulty. The higher the DL, the more obscure or ancient the information is.

Example DL
Something trite (fish don’t have hair; deserts are dry) 5
Normal information (a king’s length of reign; the stories of a common place of mystery) 10
Somewhat uncommon information (vampires cannot see their reflections; the traditions on a major holiday in a distant country) 15
Fairly uncommon information (the family tree of a noble; the cure for a rare disease, the vulnerabilities of a giant slime) 20
Extremely specific or forgotten information (the names of all blood vessels in a reptile, the secret password to open a long abandoned fortress) 30
“How do you know that?” (the names of all past owners of a particular non-magical walking stick; an ancient queen’s tea preferences; the sum of the number of protons in the atoms of the noble gases) 40

Retry

Lore attempts cannot be retried without spending a fate point.