Difference between revisions of "Marionette"

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m (+element)
(move to mutative)
 
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{{sexy}}
 
{{sexy}}
 
{{Spell
 
{{Spell
|essence=compulsory
+
|essence=mutative
 
|school=water
 
|school=water
 
|xp=3
 
|xp=3
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|distance=Medium
 
|distance=Medium
 
|target=Creature
 
|target=Creature
|save=[[Mind Control]]
+
|save=[[Resilience]]
 
|description=This spell takes hold of a Bestial, Humanoid, or Legendary target's body and puts it under the control of the caster.  The caster must have one hand free to "puppeteer" the target, as it were, but otherwise is free to act normally.  So long as the caster has a free hand to gesture and maintains concentration, the target of the Marionette spell can be commanded to act against his will.  The target is at −5 to all physical rolls, as the struggle to maintain bodily control ensues.
 
|description=This spell takes hold of a Bestial, Humanoid, or Legendary target's body and puts it under the control of the caster.  The caster must have one hand free to "puppeteer" the target, as it were, but otherwise is free to act normally.  So long as the caster has a free hand to gesture and maintains concentration, the target of the Marionette spell can be commanded to act against his will.  The target is at −5 to all physical rolls, as the struggle to maintain bodily control ensues.
 
|level1=One creature
 
|level1=One creature

Latest revision as of 16:02, 30 November 2019

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a mutative essence
This is a water spell
Rarity 3
AP 4
Target Creature
Distance Medium
Lasts 2 rounds per spell rank
SaveResilience

This spell takes hold of a Bestial, Humanoid, or Legendary target's body and puts it under the control of the caster. The caster must have one hand free to "puppeteer" the target, as it were, but otherwise is free to act normally. So long as the caster has a free hand to gesture and maintains concentration, the target of the Marionette spell can be commanded to act against his will. The target is at −5 to all physical rolls, as the struggle to maintain bodily control ensues.

Intensity Effects

  1. One creature
  2. Two creatures
  3. Three creatures
  4. Four creatures
  5. Five creatures