Difference between revisions of "Mental Ward"

From NsdWiki
Jump to: navigation, search
m
Line 5: Line 5:
 
|distance=Contact
 
|distance=Contact
 
|target=Creature
 
|target=Creature
|time=1 minute per school rank
+
|time=1 minute per spell rank
|ability=N/A
 
|save=N/A
 
 
|description=This spell grants a creature a mind of steel.  The recipient of a Mental Ward is immune to any spell or effect which requires a [[Mind Control]] check to resist.
 
|description=This spell grants a creature a mind of steel.  The recipient of a Mental Ward is immune to any spell or effect which requires a [[Mind Control]] check to resist.
 
|levels=The Intensity at which Mental Ward is cast is effective against charms of the same Intensity or lower.
 
|levels=The Intensity at which Mental Ward is cast is effective against charms of the same Intensity or lower.
 
}}
 
}}

Revision as of 13:39, 27 January 2012

PinUp.svg This rule is pretty sexy and doesn't need any attention. Consider it good to go.
This spell has a unknown essence
This is a ward spell
Rarity 2
AP 4
Target Creature
Distance Contact
Lasts 1 minute per spell rank

This spell grants a creature a mind of steel. The recipient of a Mental Ward is immune to any spell or effect which requires a Mind Control check to resist.

Intensity Effects

The Intensity at which Mental Ward is cast is effective against charms of the same Intensity or lower.