Difference between revisions of "Monster:Behemoth"

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==Behemoth==
 
==Behemoth==
{{Basics
+
|Basics
 
|HP=100
 
|HP=100
 
|AP=8
 
|AP=8
 
|Speed=10ft/AP
 
|Speed=10ft/AP
}}
 
  
 
{{Abilities
 
{{Abilities
Line 47: Line 46:
  
 
===Skills===
 
===Skills===
Tusks 10, Stomp 10,f
+
Tusks 10, Stomp 10,
  
 
===Combat===
 
===Combat===
 
{|
 
{|
|+Stomp Attack
+
|+Attack
 +
|-
 +
|Stomp
 
!Total!!CUN!!Skill!!MUS!!Hurt
 
!Total!!CUN!!Skill!!MUS!!Hurt
 
|-
 
|-
 
|54||4||10||20||20
 
|54||4||10||20||20
|}
+
|-
{|+Tusk Attack
+
|Tusks
 
!Total!!CUN!!Skill!!MUS!!Hurt
 
!Total!!CUN!!Skill!!MUS!!Hurt
 
|-
 
|-

Revision as of 15:37, 9 April 2010

All Behemoths have the following powers:

Damage Absorption
Since they have extremely thick hides, Behemoths gain Damage Absorption 10.
Dangerous Movement
Due to their enormous size, Behemoths can do damage to other creatures just by moving past or over them. Any creature the Behemoth comes into contact with while it moves suffers an attack made using the Behemoth's Hand-to-Hand Stomp attack.
Behemoth Charge
Once a Behemoth begins charging, it is impossible for normal sized beings to stop it with force. Any attacks made by the Behemoth while charging receive a +10 bonus to Hurt.
Tusks
A Behemoth may attack with its tusks, impaling or smashing into targets. The tusks deal 12 damage.
Stomp
A Behemoth may attack with its thick feet by stomping on intended victims. This attack uses the Behemoth's hand-to-hand weapon skill and deals 20 damage.

Behemoth

|Basics |HP=100 |AP=8 |Speed=10ft/AP

Physical Stats
MUS 20
AGI 3
END 20
Mental Stats
INT 1
INS 2
CUN 4
Social Stats
CHA 1
PSN 1
PRS 15
Spirit Stats
CRG 8
SFC 4
PSY 2


Reaction
Total CUN AGI Misc
7 4 3 0


Skills

Tusks 10, Stomp 10,

Combat

Attack
Stomp Total CUN Skill MUS Hurt
54 4 10 20 20
Tusks Total CUN Skill MUS Hurt
46 4 10 20 12
Defense
Total AGI Dodge END Armor
33 3 0 20 10