Difference between revisions of "Navigation"

From NsdWiki
Jump to: navigation, search
m
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
 +
{{deprecated|merged=[[Search]]}}
 +
 +
Typically used with: '''Cunning'''.
 +
 
To prevent from getting lost in the wilderness, to follow a treasure map, or to get out of a cave, Navigation is essential.  The GM should roll a player’s navigate so he or she doesn’t know if the result was a failure or a success.
 
To prevent from getting lost in the wilderness, to follow a treasure map, or to get out of a cave, Navigation is essential.  The GM should roll a player’s navigate so he or she doesn’t know if the result was a failure or a success.
  

Latest revision as of 22:57, 28 December 2010

Gallows.svg


Typically used with: Cunning.

To prevent from getting lost in the wilderness, to follow a treasure map, or to get out of a cave, Navigation is essential. The GM should roll a player’s navigate so he or she doesn’t know if the result was a failure or a success.

Difficulty

Below are some example difficulties of Navigate.


Example DL
Know direction of North 10
Correctly follow a map or directions 10
Know direction of North with no natural assistance (sun, moon, stars, etc.) 20
Find the way out of a maze or cavern system 20
Find the way out of a magic maze 30