Difference between revisions of "Poison Ward"

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|target=Creature
 
|target=Creature
 
|time=1 hour per school rank
 
|time=1 hour per school rank
|ability=N/A
 
|save=N/A
 
 
|description=The mage casts a ward that infuses the blood of its target with potent magical defense against poisons and venoms.  At higher levels, this spell grants complete immunity.  A person who is already suffering from poison or venom can receive the effects of this spell.  Remember that [[Cure]] counteracts natural and magic poisons.
 
|description=The mage casts a ward that infuses the blood of its target with potent magical defense against poisons and venoms.  At higher levels, this spell grants complete immunity.  A person who is already suffering from poison or venom can receive the effects of this spell.  Remember that [[Cure]] counteracts natural and magic poisons.
|level1=+5 to Save Rolls against poison
+
|level1=+4 to Save Rolls against natural poison. Immune to [[Poison]] at level 1.
|level2=+10 to Save Rolls against poison
+
|level2=+8 to Save Rolls against natural poison. Immune to Poison at level 2.
|level3=+15 to Save Rolls against poison
+
|level3=+12 to Save Rolls against natural poison. Immune to Poison at level 3.
|level4=Immunity to natural poisons
+
|level4=+16 to Save Rolls against natural poison. Immune to Poison at level 4.
|level5=Immunity to magical poisons
+
|level5=+20 to Save Rolls against natural poison. Immune to Poison at level 5.
 
}}
 
}}

Revision as of 21:56, 19 April 2010

This spell has a unknown essence
This is a ward spell
Rarity 1
AP 4
Target Creature
Distance Contact
Lasts 1 hour per school rank

The mage casts a ward that infuses the blood of its target with potent magical defense against poisons and venoms. At higher levels, this spell grants complete immunity. A person who is already suffering from poison or venom can receive the effects of this spell. Remember that Cure counteracts natural and magic poisons.

Intensity Effects

  1. +4 to Save Rolls against natural poison. Immune to Poison at level 1.
  2. +8 to Save Rolls against natural poison. Immune to Poison at level 2.
  3. +12 to Save Rolls against natural poison. Immune to Poison at level 3.
  4. +16 to Save Rolls against natural poison. Immune to Poison at level 4.
  5. +20 to Save Rolls against natural poison. Immune to Poison at level 5.