Prophecy

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Revision as of 00:51, 15 June 2011 by Doublecompile (talk | contribs) (spell level→intensity)
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Pylon.svg This rule simply needs tweaking. It may be almost perfect, or it may need a bit of work. It's half-way in between sexy and in need of overhaul. Leave any ideas on the Talk page, please!
This spell has a unknown essence
This is a perception spell
Rarity 3
AP 2 minutes per school rank
Target Self
Distance N/A
Lasts N/A

Through some supernatural means, the mage receives information in response to a question. The mage can ask one question per school rank. To cast the spell, the wizard must have a mirror, crystal ball, or pool of still water. The GM sets a DL for the question asked set against the mage's spell roll. If the roll fails, the mage receives an uncertain response. If a question is asked more than once, it always uses the first roll made for that question. The information revealed about the question depends on the Intensity.

Intensity Effects

  1. The mage gets one of four feelings (Good, Bad, Both, Nothing) about a particular question
  2. The mage audibly hears a short answer (five words or less) in his or her own voice
  3. The mage audibly hears a long answer (a sentence or two) in his or her own voice
  4. As Intensity 3, but the mage also receives visual flashes as if viewing photos of events surrounding the question
  5. The mage receives a short but detailed, vivid vision and explanation of a particular question.