Difference between revisions of "Rain Dance"

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{{spell
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{{ritual
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|essence=dynamic
 
|school=water
 
|school=water
|xp=1
 
|ap=2 full rounds
 
|distance=See spell description
 
 
|target=Area
 
|target=Area
|time=See spell description
+
|points=100
|description=Water mages are in high demand in times of drought since many of them possess the knowledge of how to call the rains to nourish withered crops and souls alike.  The mage must dance in a circle and chant while casting the spell to the exclusion of all other activities, including defending oneself. At the end of the rain dance, the skies naturally open up and an area dependant on spell level receives cool, steady rain. This spell can be used for good or ill, however, since an extended, wide-spread rain will cause flooding, mudslides and damage to some structures.
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|requirements=Cooperation
|level1=Rain spreads for 100 yards and lasts for ten minutes.
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|description=Water mages are in high demand in times of drought since many of them possess the knowledge of how to call the rains to nourish withered crops and souls alike.  The mages must dance in a ceremonial circle and chant while performing the ritual. At the end of the rain dance, the skies open up and an area ten miles in diameter receives cool, steady rain for a day.
|level2=Rain spreads for a mile and lasts for an hour.
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|level3=Rain spreads for 10 miles and lasts for half a day.
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This ritual can be used for good or ill, however, since an extended, wide-spread rain will cause flooding, mudslides and damage to structures. For every 50 Ritual Points past the required 100, the rain continues an additional day.  
|level4=Rain spreads for 50 miles and lasts for a day.
 
|level5=Rain spreads for 100 miles and lasts for a week.
 
 
}}
 
}}
[[Category:Needs Overhaul]]
 

Latest revision as of 14:32, 7 October 2018

This spell has a dynamic essence
This is a water ritual
Target Area
Ritual Points 100
RequirementsCooperation

Water mages are in high demand in times of drought since many of them possess the knowledge of how to call the rains to nourish withered crops and souls alike. The mages must dance in a ceremonial circle and chant while performing the ritual. At the end of the rain dance, the skies open up and an area ten miles in diameter receives cool, steady rain for a day.

This ritual can be used for good or ill, however, since an extended, wide-spread rain will cause flooding, mudslides and damage to structures. For every 50 Ritual Points past the required 100, the rain continues an additional day.