Difference between revisions of "Rust/Corrode"

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m (overhaul)
m (spell level→intensity)
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|ability=[[Presence|PRS]]
 
|ability=[[Presence|PRS]]
 
|save=[[Vitality]]
 
|save=[[Vitality]]
|description=This spell allows the mage to ruin a metal object by causing it to rust or corrode.  Metals affected per level are…
+
|description=This spell allows the mage to ruin a metal object by causing it to rust or corrode.  Metals affected per level of Intensity are…
 
|level1=Steel/Iron
 
|level1=Steel/Iron
 
|level2=Silver
 
|level2=Silver

Revision as of 16:48, 15 June 2011

Police brutality.svg This rule just plain sucks. It needs a complete overhaul in order to be useful. We don't want to deprecate it, so get cracking on a revision, slacker!
This spell has a unknown essence
This is a slime spell
Rarity 1
AP 4
Target Object (Metal)
Distance Medium
Lasts N/A
SaveVitality

This spell allows the mage to ruin a metal object by causing it to rust or corrode. Metals affected per level of Intensity are…

Intensity Effects

  1. Steel/Iron
  2. Silver
  3. Gold
  4. Titanium
  5. Adamant