Difference between revisions of "Shock Therapy"

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m (spell level→intensity)
 
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{{Spell See|Elemental Healing|school=electricity}}
{{spell
 
|school=electricity
 
|xp=3
 
|distance=Near
 
|target=Creature
 
|time=2 rounds per school rank
 
|ability=N/A
 
|save= N/A
 
|description=The mage harnesses the power of electricity from other sources and turns it into life energy.  Each level of Intensity of this spell grants an increasingly higher bonus to [[Spell Defense]] against electricity spells.  When defending against electricity spells, if the Spell Defense roll is higher than the attacking mage's Spell Attack roll, the defender can take the difference as Health Points regained. For example, if Drinnin has Shock Therapy cast on him, an enemy mage makes a Spell Attack roll for a electricity spell of 25, and Drinnin makes a Spell Defense of 29, he regains 4 HP.
 
|level1=+2 to Spell Defense against electricity
 
|level2=+4 to Spell Defense against electricity
 
|level3=+6 to Spell Defense against electricity
 
|level4=+8 to Spell Defense against electricity
 
|level5=+10 to Spell Defense against electricity
 
}}
 

Latest revision as of 21:19, 11 July 2011

This is a electricity spell

See Elemental Healing.