Difference between revisions of "Shocking Personality"

From NsdWiki
Jump to: navigation, search
Line 8: Line 8:
 
|ability=[[Presence|PRS]]
 
|ability=[[Presence|PRS]]
 
|save= [[Spell Defense]]
 
|save= [[Spell Defense]]
|description=The mage is enveloped by a potent field of static electricity.  While surrounded by this field, the mage is immune to electrical damage, magical or otherwise.  Any contact with the mage by another living creature discharges some of the field.  Creatures wearing or composed of metal take double damage, likewise creatures wearing or composed of stone, leather, or some other non-conductive material take half. Damage dealt by this field is dependent on the spell level.
+
|description=The mage is enveloped by a potent field of static electricity.  While surrounded by this field, the mage is immune to electrical damage, magical or otherwise.  Any contact with the mage by another living creature discharges some of the field.  The mage makes a single Spell Attack roll and assailants make a Spell Defense roll against this number for as long as the spell is active. Damage dealt by this field is dependent on the spell level.
|level1=+5 Spell Attack (Electricity)
+
|level1=+2 Spell Attack (Electricity)
|level2=+10 Spell Attack (Electricity)
+
|level2=+4 Spell Attack (Electricity)
|level3=+15 Spell Attack (Electricity)
+
|level3=+6 Spell Attack (Electricity)
|level4=+20 Spell Attack (Electricity)
+
|level4=+8 Spell Attack (Electricity)
|level5=+25 Spell Attack (Electricity)
+
|level5=+10 Spell Attack (Electricity)
 
}}
 
}}

Revision as of 15:02, 21 August 2010

This spell has a unknown essence
This is a electricity spell
This is a manipulation spell
Rarity 2
AP 4
Target Self
Distance N/A
Lasts 2 rounds per school rank
SaveSpell Defense

The mage is enveloped by a potent field of static electricity. While surrounded by this field, the mage is immune to electrical damage, magical or otherwise. Any contact with the mage by another living creature discharges some of the field. The mage makes a single Spell Attack roll and assailants make a Spell Defense roll against this number for as long as the spell is active. Damage dealt by this field is dependent on the spell level.

Intensity Effects

  1. +2 Spell Attack (Electricity)
  2. +4 Spell Attack (Electricity)
  3. +6 Spell Attack (Electricity)
  4. +8 Spell Attack (Electricity)
  5. +10 Spell Attack (Electricity)