Difference between revisions of "Sleight of Hand"

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Sleight of Hand is a skill practiced by many con-men and thieves er—treasure hunters.  This skill can be used to draw a small weapon unnoticed, snatch an item away from a table, pick someone’s pocket, and other movements that require the hand to be faster than the eye.
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{{deprecated|merged=[[Thievery]]}}
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Typically used with: '''Agility'''.
  
==Difficulty==
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Sleight of Hand is a skill practiced by many con-men and thieves er — treasure hunters.  This skill can be used to draw a small weapon unnoticed, snatch an item away from a table, pick someone's pocket, and other movements that require the hand to be faster than the eye.  
Sleight of Hand checks shouldn’t have a set DL; however, circumstantial bonuses or penalties apply  
 
  
{|
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{{section|Difficulty|Sleight of Hand checks shouldn't have a set DL; however, circumstantial bonuses or penalties apply.}}
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{| width="100%"
 
! Example !! DL
 
! Example !! DL
 
|-  
 
|-  
| Object is very small or otherwise easy to conceal (a marble, a dagger)
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| Object is very small or otherwise easy to conceal (a marble, a dagger, four aces)
| -10
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|align="center"| −5
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|-
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| Object is large, heavy, or otherwise very noticeable (a Dachshund, an axe, a sack of potatoes)
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|align="center"| +5
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|-
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| Object is being intently watched
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|align="center"| +5
 
|-
 
|-
| Object is large or otherwise very noticeable (a Dachshund, an axe)
 
| +10
 
 
|}
 
|}
  
==Opposed Rolls==
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{{section|Opposed Rolls|Sleight of Hand checks are opposed by a [[Spot]] check from a viewer.}}
Sleight of Hand checks are opposed by a [[Spot]] check from a viewer.
 
 
 
==Retry==
 
Sleight of Hand attempts cannot be retried without the expenditure of a [[fate point]]
 
 
 
 
[[Category:Skills]]
 
[[Category:Skills]]

Latest revision as of 22:52, 28 December 2010

Gallows.svg

Typically used with: Agility.

Sleight of Hand is a skill practiced by many con-men and thieves er — treasure hunters. This skill can be used to draw a small weapon unnoticed, snatch an item away from a table, pick someone's pocket, and other movements that require the hand to be faster than the eye.

Difficulty

Sleight of Hand checks shouldn't have a set DL; however, circumstantial bonuses or penalties apply.

Example DL
Object is very small or otherwise easy to conceal (a marble, a dagger, four aces) −5
Object is large, heavy, or otherwise very noticeable (a Dachshund, an axe, a sack of potatoes) +5
Object is being intently watched +5

Opposed Rolls

Sleight of Hand checks are opposed by a Spot check from a viewer.