Difference between revisions of "Spell Conditioning"

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{{magicTrump
 
|xp=2
 
|xp=2
 
|description=Choose one allied spellcaster.  Due to all the training in combat you've received with him or her, you've figured out how their spells fire and where.  You know how to get out of the way of their area spells, or shrug off their targeted ones.  You receive a +4 bonus to save against your ally's spells.
 
|description=Choose one allied spellcaster.  Due to all the training in combat you've received with him or her, you've figured out how their spells fire and where.  You know how to get out of the way of their area spells, or shrug off their targeted ones.  You receive a +4 bonus to save against your ally's spells.
 
}}
 
}}
[[Category:Magic Trumps]]
 

Revision as of 01:31, 8 April 2008

Witch.png

Magic Trump

Expoint Cost: 2

Choose one allied spellcaster. Due to all the training in combat you've received with him or her, you've figured out how their spells fire and where. You know how to get out of the way of their area spells, or shrug off their targeted ones. You receive a +4 bonus to save against your ally's spells.