Starvation

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Revision as of 04:50, 10 August 2019 by Doublecompile (talk | contribs) (Finalizing starvation)
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Characters can live the better part of a month without food, but you won't last a week without water. Starvation and dehydration are just as life-threatening as armed combat. You can survive a full day without any food or water and not accrue penalties. Anything past that amount of time and your life begins to ebb away. You fight Stamina Drain so long as you go without sustenance. The only way to remove these Knockout Track penalties is to locate food or water and rest for a full night. Spells, items, and skill checks which remove Knockout Track penalties cannot help a creature dying of hunger or thirst.

Dehydration causes Stamina Drain (DL 20; +1 every 12 hours; lethal). When you begin dying of thirst, all sorts of bodily processes begin breaking down. Once you fail a fifth check and reach stage 5 on the Knockout Track, you fall comatose. If no one comes to your aid and you fail a subsequent check, you succumb to dehydration and die, leaving behind a withered husk.

Starvation causes Stamina Drain (DL 10; +1 every day; lethal). Without sufficient caloric intake, you begin to waste away, staring from sunken eyes and scratching the tight skin stretched over your protruding bones. Once you fail a fifth check and reach stage 5 on the Knockout Track, you fall comatose. If no one comes to your aid and you fail a subsequent check, you die of starvation.