Difference between revisions of "Steal Strength"

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m
m (spell level→intensity)
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|time=Two rounds per school rank
 
|time=Two rounds per school rank
 
|save=[[Resilience]]
 
|save=[[Resilience]]
|description=The mage channels parasitic magic into a target, sapping their Muscle and bestowing it on the mage's self. The amount of Muscle gained is dependent on the Spell Level.  This means the target will be down that many Muscle and the Dark Mage will be up that many for the duration.  At the end of the spell, both parties' Muscle scores return to normal.  The target can never be brought below 1 Muscle in this fashion.     
+
|description=The mage channels parasitic magic into a target, sapping their Muscle and bestowing it on the mage's self. The amount of Muscle gained is dependent on the Intensity.  This means the target will be down that many Muscle and the Dark Mage will be up that many for the duration.  At the end of the spell, both parties' Muscle scores return to normal.  The target can never be brought below 1 Muscle in this fashion.     
 
|level1= +/−1 Muscle
 
|level1= +/−1 Muscle
 
|level2= +/−2 Muscle
 
|level2= +/−2 Muscle

Revision as of 00:24, 15 June 2011

Pylon.svg This rule simply needs tweaking. It may be almost perfect, or it may need a bit of work. It's half-way in between sexy and in need of overhaul. Leave any ideas on the Talk page, please!
This spell has a unknown essence
This is a dark spell
Rarity 2
AP 4
Target Self
Distance Contact
Lasts Two rounds per school rank
SaveResilience

The mage channels parasitic magic into a target, sapping their Muscle and bestowing it on the mage's self. The amount of Muscle gained is dependent on the Intensity. This means the target will be down that many Muscle and the Dark Mage will be up that many for the duration. At the end of the spell, both parties' Muscle scores return to normal. The target can never be brought below 1 Muscle in this fashion.

Intensity Effects

  1. +/−1 Muscle
  2. +/−2 Muscle
  3. +/−3 Muscle
  4. +/−4 Muscle
  5. +/−5 Muscle