User talk:Doublecompile

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Revision as of 15:46, 9 April 2010 by Blottonoir (talk | contribs)
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04.09.10

  • In preparation for my campaign, I started messing around with the Monsters section and added sections for Monsters and NPCs on my Otherworld page. I encountered some problems with designing monsters. You can see my programming limitations on the Behemoth entry. What about Monsters with more than one kind of attack? What about Parry? I think the abilities section should be under the statistics section, with the description under that.


To Do...

  • 1. Finalize rules for Condition Table.
  • 2. Commission illustrations of and standardize described characters used in examples (Akare, Elik, etc.)
  • 3. Use these characters in the quick start rules.
  • 4. "Attributes" and "Abilities" are mixed. Pick one and search for occurrences of the other.
  • 5. Edit character sheet: take out "Hold", "Etiquette", and "Estimate"; make spaces for "Other Skills"; change "Knowledges and Lores" to "Lores";