Difference between revisions of "Weapon Antipathy"

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(New page: {{combatFault |xp=2 |description=You have either learned to fight (or not) in styles which do not mesh well with certain weapons, or else you find those weapons clumsy and awkward. Choose...)
 
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{{combatFault
 
{{combatFault
|xp=2
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|description=You have either learned to fight (or not) in styles which do not mesh well with certain weapons, or else you find those weapons clumsy and awkward.  Choose a style of weapon: blades, bludgeons, guns, bows, exotics, polearms, axes, etc.  You take a −2 penalty to Attack and Defense rolls when using that sort of weapon.  You can take this Fault multiple times.  Each time, it applies to a different weapon category.
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|description=You have either learned to fight (or not) in styles which do not mesh well with certain weapons, or else you find those weapons clumsy and awkward.  Choose a style of weapon: blades, bludgeons, guns, bows, exotics, polearms, axes, etc.  You take a −4 penalty to Attack and Defense rolls when using that sort of weapon.  You can take this Fault multiple times.  Each time, it applies to a different weapon category.
 
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Revision as of 23:22, 22 December 2010

Gun-knife.jpg

Combat Fault

Expoint Bonus: 1

You have either learned to fight (or not) in styles which do not mesh well with certain weapons, or else you find those weapons clumsy and awkward. Choose a style of weapon: blades, bludgeons, guns, bows, exotics, polearms, axes, etc. You take a −4 penalty to Attack and Defense rolls when using that sort of weapon. You can take this Fault multiple times. Each time, it applies to a different weapon category.